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Chapter 10 - Queued Components

Message queuing allows disconnected communication. Queued components adds an abstraction layer to message queuing. Instead of sending messages to a queue, methods can be invoked in a recorder. The recorder creates messages to put it into the message queue. On the server side the message is received, and the player invokes the method in the queued component.

In chapter 10 of my upcoming book I'm showing message queuing concepts, how to create and use queued components and queue monikers. After showing a simple example with a queued component and a client using a queue moniker, I'm showing error handling with an error component that implements the interface IPlaybackControl, and some other interesting concepts.

Christian

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SBC

Your books sounds most interesting - looking forward to reading it (soon). A question: how does your queued components work with transactional queues? .. or should I wait for the book :-)

Christian

Thanks! When you create queued components, the queues that are created are transactional queues. You just have to be aware that there are three transactions involved calling a queued component: 1) sending the message to the queue, 2) moving the message from the source to the destination queue, 3) receiving the message and invoking the queued component.

Christian Nagel's OneNotes

AUTHOR: Christian Nagel's OneNotes
IP: 000.000.000.000
DATE: 04/15/2004 02:06:00 PM

Christian Nagel's OneNotes

AUTHOR: Christian Nagel's OneNotes
IP: 000.000.000.000
DATE: 04/20/2004 03:33:00 AM

Christian Nagel's OneNotes

AUTHOR: Christian Nagel's OneNotes
IP: 000.000.000.000
DATE: 01/14/2005 02:57:00 AM

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